Starting in 1996, Alexa Internet has been donating their crawl data to the Internet Archive. Flowing in every day, these data are added to the Wayback Machine after an embargo period.
Starting in 1996, Alexa Internet has been donating their crawl data to the Internet Archive. Flowing in every day, these data are added to the Wayback Machine after an embargo period.
TIMESTAMPS
Castle or Custom Item Enchantment Calculator
Castle Building Help File References:Standards1 and Standards2 (also see Zone Wishlist) Note: For custom Hero gear, put "160" in for the level. Negative modifiers not permitted for custom equipment. There is also a limit of 3 weapon flags on imm-made weapons.
40x40 blank grid, that some find nice for layout. Convert it to .bmp and use with MSPaint, if you like. Warning: All information is based on currently available information. I have not started building yet, plus I have already found errors in the help files, so please let me know about any corrections that might need to be done with this page. Some of this information MAY be incorrect. Note: Enchantments on Wear_Loc "Floater" are unknown, seem to be mostly like jewelry. Note: I strongly believe there is a limit to the number of negatives that can be put on an item, although I don't have the exact information at this time.
Differences between Castle Building and Crafting Enchantments:
Negative stats: Attributes, damroll, etc. Input as "-1", etc.
Smaller increments: Can do single point adjustments of willpower, mana, etc.
Prices: Curse, etc have negative cost. Breaker is 15 instead of free.
Not applicable choices: Lighten and Holding are irrelevant.
Skill objects & bonuses: Skill object is a type of object (like light, or portal, or weapon). These get one skill that gets a bonus for only $3/1%. Skill bonuses can go on anything, but cost $5/1%.
Other: The obvious addition of resist/vulns, vorpal, force:align, body parts, being able to craft floaters, plus a large number of additional free enchants like hum or no_uncurse.