AC Increasing/Damage Reduce\\ * Stone Skin (-Cha) * Shield * Armor * Sanctuary * Protection Evil/Good/Neutral * Barkskin (Resist Blunt, vuln Fire) * Blink * Displacement * False Countenance * Shadow Shield\\ Command:\\ c 'stone skin;c shield; c armor;c sanctuary;c blink;c displacement;c 'false countenance';c 'shadow shield' Save Increasing\\ * Bless * Mass Bless * Heroism\\ Command:\\ c bless;c 'mass bless'; c heroism Stat Increasing\\ * Giant Strength (+Str) * Beauty (+Cha) * Animal Friendship (+Cha) * Haste (+Dex) * Speed (+Dex)\\ Command:\\ c 'giant strength';c beauty;c 'animal friendship';c haste;c speed Utility\\ * Cloak of Fear (-Cha) * Ice/Fire/Acid/Shocking Fists * Poison Fists * Minor Ward * Major Ward * Elemental Ward * Mass Enchant (Fireproof/Lighten/Harden) * Reflect Damage * Majestic Aura (If goldie) * Major/Standard/Minor Wyrd * Healing Winds * Astrology\\ Command:\\ c 'cloak of fear';c 'poison fists';c 'mass enchant' fire;c 'mass enchant' harden;c 'mass enchant' lighten;c 'reflect damage';c 'majestic aura';c 'healing winds' Dispel Fodder/PK Related?\\ * Breathe Water * Protection Cantrips * Spell Turning * Counter Magic * Scry Shield * Aura Mask * Cloak of Cover * Pass Door * Pass Watch\\ Command:\\ c 'breathe water; c 'protection cantrips';c 'scry shield';c 'aura mask';c 'cloak of cover';c 'pass door';c 'pass watch';c 'spell turning';c 'counter magic' Psionics\\ * Telekinetic Shield * Precognition * Guiding Focus * Blur * Mind Over Body * Anti-Magic Aura (conditionally) * Mind Shield * Air Shield (maybe?) * Aura Attunement (weapon buffs) * Spatial Awareness (+hit) * Danger Sense (if PK) {{tag>[Spells,Spellups,Resources]}}